Demos
Every demo is an independently-built Vite app under
demos/ in
the monorepo. Each one is bundled and embedded here as-is.
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Top-Down RPG
A top-down zombie-survival showcase — mouse-aimed WASD shooting, physics-driven collisions, houses built as parent/child objects with nested furniture, and timer-based zombie spawners. The most complete end-to-end exercise of the engine: sprites, physics, collision events, and prefabs together.
View source -
Dungeon Crawler
A dungeon crawler built on arcade2d, exercising texture and sprite rendering with a full tileset and animated characters.
View source -
Physics Playground
A rigid-body sandbox built on arcade2d, exercising the Rapier-backed physics components — boxes and balls fall under gravity, collide, and stack inside a bin.
View source