arcade2d
Type Alias

AudioEngineOptions

audio/audio-engine.types.ts:9

Bootstrap configuration for the AudioEngine, threaded through GameOptions.audio.

Every field is optional with a sensible default. The engine works with no options at all — pass an audio block only to set initial bus levels or disable audio entirely.

{ disabled?: boolean; masterVolume?: number; musicVolume?: number; sfxVolume?: number }
ESC