arcade2d
Variable

PHYSICS_WORLD_COMPONENT_KEY

physics/physics-world.constants.ts:10

Component key the engine convention reserves for the world's PhysicsWorld. Unlike Scene or the input samplers, PhysicsWorld is not auto-attached — physics is opt-in — but when a game does register one, using this key keeps it discoverable by tooling and by world.getComponent(PHYSICS_WORLD_COMPONENT_KEY).

ESC